SAVING THROWS |
TOTAL |
|
BASE SAVE |
|
ABILITY MOD |
|
RACE MOD |
|
MISC MOD |
|
FORTITUDE
[CONSTITUTION] |
|FORTITUDE.TOTAL| |
= |
|FORTITUDE.BASE| |
+ |
|STAT2.MOD| |
+ |
|FORTITUDE.RACE| |
+ |
|FORTITUDE.MISC.NORACE| |
|
|
|
|
|
|
|
|
|
|
|
|
REFLEX
[DEXTERITY] |
|REFLEX.TOTAL| |
= |
|REFLEX.BASE| |
+ |
|STAT1.MOD| |
+ |
|REFLEX.RACE| |
+ |
|REFLEX.MISC.NORACE| |
|
|
|
|
|
|
|
|
|
|
|
|
WILL
[WISDOM] |
|WILL.TOTAL| |
= |
|WILL.BASE| |
+ |
|STAT4.MOD| |
+ |
|WILL.RACE| |
+ |
|WILL.MISC.NORACE| |
|
|
TOTAL |
|
BASE |
|
STR MOD |
|
SIZE MOD |
|
MISC MOD |
|
MELEE
ATTACK BONUS |
|ATTACK.MELEE.TOTAL| |
= |
|ATTACK.MELEE.BASE| |
+ |
|STAT0.MOD| |
+ |
|SIZEMOD| |
+ |
|
|
|
|
|
|
|
|
|
|
|
|
|
RANGED
ATTACK BONUS |
|ATTACK.RANGED.TOTAL| |
= |
|ATTACK.RANGED.BASE| |
+ |
|STAT1.MOD| |
+ |
|SIZEMOD| |
+ |
|
|
|
TOTAL |
|
BASE ATTACK BONUS |
|
DEX MODIFIER |
|
SIZE MODIFIER |
|
MISC MODIFIER |
|
WEAPON |
|
|
|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|
|
Unarmed |
|ATTACK.UNARMED.TOTAL| |
|DAMAGE.UNARMED| |
20 |
|
|FOR.0,5,1, | WEAPON | | | | | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | | | \WEAPON%.NAME\
| \WEAPON%.TOTALHIT\
| \WEAPON%.DAMAGE\
| \WEAPON%.CRIT\
| | | HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | | | \WEAPON%.HAND\
| \WEAPON%.RANGE\
| \WEAPON%.TYPE\
| \WEAPON%.SIZE\
|
| | ,
| , | ,1|
|
|FOR.0,2,1, | ARMOR / PROTECTIVE ITEM | | | | | TYPE | ARMOR BONUS | MAX DEX BONUS | | | \ARMOR%.NAME\
| \ARMOR%.TYPE\
| \ARMOR%.TOTALAC\
| \ARMOR%.MAXDEX\
| | | CHECK PENALTY | SPEED | WEIGHT | SIZE | SPECIAL PROPERTIES | | | \ARMOR%.ACCHECK\
|
|
|
|
| | ,
| , | ,1|
|
|
|
SKILLS |
|
SKILL
NAME | ABILITY | ABILITY MODIFIER | | RANKS | | MISC MODIFIER | | SKILL MODIFIER |
|
|FOR.0,100,1, | \SKILL%\ | \SKILL%.ABILITY\ | \SKILL%.ABMOD\ | + | \SKILL%.RANK\ | + | \SKILL%.MISC\ | = | \SKILL%.TOTAL\ | , , | ,1|
|
|