Inventory Tab

 

        This is the Inventory tab, which allows the user to add equipment and items to the PC.

        The table in the upper-left contains the list of "Available" equipment. Next to the word "Available" is a selection box that displays pick which "view" to use. It is this view that will be used to determine the structure of the table below it. The same is true for the "Selected" equipment that lists the equipment your character owns.

        By clicking on the Filter icons in the toolbar (the icons with the magnifying glasses) the user can filter what equipment is included in the table.

        To add equipment to the PC double-clicks on the item, right-click on it, or clicking on it and then use the right mouse button. To add more than one of one type of item, right click on the item and select the quantity of the item to add. Similarly you can sell/remove equipment by double-clicking on it in the "Selected" table, or by right clicking on it, or by selecting it and then clicking on the left arrow button above the table. Also by typing in a value in the Qty column to change how many of an item the PC possesses.

        Carried indicates how many of the items are carried on the PC, and thus count their weight against the total encumbrance displayed in the Capacity field in the bottom right hand windowpane.

        A value of Equipped means that the item is not only carried, but also in use. For armor and weapons, being equipped means that any bonuses or adjustments that an item confers will be counted against the PC. Thus, if the PC has an amulet of strength (+2), it will only adjust your strength if you have it equipped.

        Location is where you can indicate where an item is located. As you add items to the inventory that are containers this list will include those items so that it can have other items placed within them.

        Hand is where, for shields and weapons, the user can indicate in which hand the PC holds the item. Primary means that the PC wields one of the item in their primary hand, Secondary means it's in the off-hand (thus the off-hand adjustments), Both means it’s equipped in both hands (for one-handed weapons this means a 1.5 times strength bonus) and Two-Weapons can be used when there is more than one of a one-handed item to wield one of it in each hand. If the PC has an equipped item in your Primary hand and another in the Secondary hand, or if the PC equips an item as Two-Weapons, the two-weapon fighting adjustments will be calculated.

        The info pane in the lower left will give the details of any equipment clicked upon.

        Capacity indicates the total weight you can carry.
        Gold indicates how much gold you have - you can edit this value.
        Load indicates what your load is based on your encumbrance to capacity ratio.
        Total Value indicates the total value of all your equipment
        Total Weight indicates the total weight of your carried equipment
        Ignore Cost lets you bypass the cost of an item - if this isn't checked, the cost of an item is subtracted from your Gold, or added to your gold if you're selling it.

        Creating Masterwork/Magical/Sizing Items

To make an item Masterwork, Magical or change its properties (like take a regular set of plate mail and make it small-sized for a small sized PC) by right clicking on it in the "Available" table and selecting "Create a Custom item". For magical items the item needs to add "Masterwork" to its list of properties before adding any further magical properties. The Options->Equipment Auto Creation menu item lets the user automatically create various kinds of items when the user loads their sources (thus, if this setting changes, the user must unload your sources and re-load them for them to take effect).