This
is the Inventory tab, which allows the user to add equipment and items
to the PC.
The
table in the upper-left contains the list of "Available" equipment.
Next to the word "Available" is a selection box that displays pick
which "view" to use. It is this view that will be used to determine
the structure of the table below it. The same is true for the
"Selected" equipment that lists the equipment your character owns.
By
clicking on the Filter icons in the toolbar (the icons with the
magnifying glasses) the user can filter what equipment is included in the
table.
To
add equipment to the PC double-clicks on the item, right-click on it, or
clicking on it and then use the right mouse button. To add more than one of one
type of item, right click on the item and select the quantity of the item to
add. Similarly you can sell/remove equipment by double-clicking on it in
the "Selected" table, or by right clicking on it, or by selecting it
and then clicking on the left arrow button above the table. Also by typing
in a value in the Qty column to change how many of an item the PC possesses.
Carried indicates
how many of the items are carried on the PC, and thus count their weight
against the total encumbrance displayed in the Capacity field in the
bottom right hand windowpane.
A
value of Equipped means that the item is not only carried, but also in
use. For armor and weapons, being equipped means that any bonuses or
adjustments that an item confers will be counted against the PC. Thus, if the
PC has an amulet of strength (+2), it will only adjust your strength if you
have it equipped.
Location is where
you can indicate where an item is located. As you add items to the inventory
that are containers this list will include those items so that it can have
other items placed within them.
Hand is where,
for shields and weapons, the user can indicate in which hand the PC holds the
item. Primary means that the PC wields one of the item in their primary
hand, Secondary means it's in the off-hand (thus the off-hand adjustments),
Both means it’s equipped in both hands (for one-handed weapons this
means a 1.5 times strength bonus) and Two-Weapons can be used when there
is more than one of a one-handed item to wield one of it in each hand. If the
PC has an equipped item in your Primary hand and another in the Secondary
hand, or if the PC equips an item as Two-Weapons, the two-weapon
fighting adjustments will be calculated.
The
info pane in the lower left will give the details of any equipment clicked upon.
Capacity indicates
the total weight you can carry.
Gold indicates how much gold you have - you can edit this value.
Load indicates what your load is based on your encumbrance to capacity
ratio.
Total Value indicates the total value of all your equipment
Total Weight indicates the total weight of your carried equipment
Ignore Cost lets you bypass the cost of an item - if this isn't checked,
the cost of an item is subtracted from your Gold, or added to your gold if
you're selling it.
Creating Masterwork/Magical/Sizing Items
To make an item Masterwork, Magical or change its properties (like take a
regular set of plate mail and make it small-sized for a small sized PC) by right
clicking on it in the "Available" table and selecting "Create a
Custom item". For magical items the item needs to add
"Masterwork" to its list of properties before adding any further
magical properties. The Options->Equipment Auto Creation menu item
lets the user automatically create various kinds of items when the user loads their
sources (thus, if this setting changes, the user must unload your sources and
re-load them for them to take effect).