System File: Size Adjustment

This file contains the adjustments that size changes have on various attributes. The size adjustments can by positive numbers (to add to the current value), negative numbers (to subtract from teh current value), and multipliers (for multiplying the existing value).  For each attribute there is a list of nine values using a | (pipe) delimited list. The sizes are Fine, Diminutive, Tiny, Small, Medium, Large, Huge, Gargantuan and Colossal.

 

Attributes

A list of the attributes possible, and kind of adjustment (multiplier or plus/minus) is:
Weight Ammunition.Armor.Shield.Weapon (multiplier)
Cost Ammunition.Armor.Shield.Weapon (multiplier)
AC Armor.Shield (multiplier)
Weight Goods (multiplier)
Capacity Goods (multiplier)
AcMod size (plus/minus)
GrappleMod size (plus/minus)
HideMod size  (plus/minus)
StrIncrease size (plus/minus)
ConIncrease size (plus/minus)
DexIncrease size (plus/minus)
NaturalAcIncrease size (plus/minus)

 

Example

HideMod[tab]4|3|2|1|0|-2|-4|-6
the [tab] is an actual tab, which is difficult to show in text. The Example would mean that Fine-sized characters would get a +4 size adjustment on Hide (they're first in the list, and you don't include the +), and Colossal would get a -6.