Feat Files

        Each feat takes one line and the first field must be the feat's name.

 

Tag Name: ADD

            Variable(s) Used: FAVOREDCLASS

                        Example(s): ADD:FAVOREDCLASS:Ranger

                        Example(s): ADD:FAVOREDCLASS:Ranger|Barbarian

WHAT IT DOES: This will grant the character the specified classes, this is a | (pipe) delimited list.  To have the character choose one favored class from a list, you must use the CHOOSE tag in conjunction with this tag.

            Variable(s) Used: FORCEPOINT

                        Example(s): ADD:FORCEPOINT

WHAT IT DOES: This adds 1 Force Point to the total Force Points of the character (NOTE: This is for Star Wars characters)

            Variable(s) Used: SPECIAL

                        Example(s): ADD:SPECIAL:Uncanny Dodge

                        Example(s): ADD:SPECIAL:Uncanny Dodge|Rage

WHAT IT DOES: Give the character a choice of the Special Abilities listed this is a | (pipe) delimited list.  To have the character choose one favored class from a list, you must use the CHOOSE tag in conjunction with this tag.

            Variable(s) Used: WEAPONPROFS

                        Example(s): ADD:WEAPONPROFS:SIMPLE

                        Example(s): ADD:WEAPONPROFS:MARTIAL

                        Example(s): ADD:WEAPONPROFS:EXOTIC

WHAT IT DOES: This adds the specified weapon proficiency list to the character.

 

Tag Name: COST

            Variable(s) Used: Numeric

                        Example(s): COST:1

                        Example(s): COST:.5

WHAT IT DOES: This is how many feat points the feat costs.  a decimal value, as the example above, would mean that it only costs 1/2 a feat point.

 

Tag Name: DESC

            Variable(s) Used: Text

                        Example(s): DESC:This is sample text for the example purposes

WHAT IT DOES: This is the 1 line flavor text of the feat from the source material.  Not to exceed 1 line and paraphrased if the line is too long.

 

Tag Name: MULT

            Variable(s) Used: YES or NO

                        Example(s): MULT:YES

                        Example(s): MULT:NO

WHAT IT DOES: This determines if a feat can be taken multiple times.  If the value is set to YES, then you MUST also use a CHOOSE tag.

 

Tag Name: REP

            Variable(s) Used: Numeric

                        Example(s): REP:2

WHAT IT DOES: This is used to determine at what level increases the characters reputation is increased by one point.

 

Tag Name: STACK

            Variable(s) Used: YES or NO

                        Example(s): STACK:YES

                        Example(s): STACK:NO

WHAT IT DOES: This tells PCGen if the feat benefits may be stacked on one another.

 

Tag Name: TYPE

            Variable(s) Used: Text

                        Example(s): TYPE:General.Fighter

WHAT IT DOES: This is a . (period) delimited list of the types the feat is.  Examples of types are: General, Fighter, Divine, MetaMagic, ItemCreation, etc.

 

Tag Name: VISIBLE

            Variable(s) Used: Yes, No, Display, Export

                        Example(s): VISIBLE:Yes

WHAT IT DOES: Shows the feat name in PCGen and on export to a character sheet (This is the default setting)

                        Example(s): VISIBLE:No

WHAT IT DOES: Hides the feat name in PCGen and on export to a character sheet.

                        Example(s): VISIBLE:Display

WHAT IT DOES: Displays the feat name in PCGen but not on the character sheet.

                        Example(s): VISIBLE:Export

WHAT IT DOES: Hides the feat name from PCGen but displays it on the character sheet.